An attempt at writing a Scenic driver to use the renderling Rust crate.
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James Harton 7e340fe900
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chore: work around weird issue with Rust on x86_64.
2024-05-17 16:54:55 +12:00
.vscode chore: Update renderling to 0.4.3. 2024-05-17 15:53:04 +12:00
config chore: Set up tests, linting and CI. 2024-05-17 14:31:49 +12:00
lib chore: Set up tests, linting and CI. 2024-05-17 14:31:49 +12:00
native chore: Update renderling to 0.4.3. 2024-05-17 15:53:04 +12:00
test wip: most of the input types can be sent from rust -> beam. 2024-05-16 13:26:33 +12:00
.check.exs chore: Set up tests, linting and CI. 2024-05-17 14:31:49 +12:00
.credo.exs chore: Set up tests, linting and CI. 2024-05-17 14:31:49 +12:00
.doctor.exs chore: Set up tests, linting and CI. 2024-05-17 14:31:49 +12:00
.drone.yml chore: work around weird issue with Rust on x86_64. 2024-05-17 16:54:55 +12:00
.formatter.exs chore: I can open a window. wtf! 2024-05-15 10:16:58 +12:00
.gitignore wip: most of the input types can be sent from rust -> beam. 2024-05-16 13:26:33 +12:00
.tool-versions chore: I can open a window. wtf! 2024-05-15 10:16:58 +12:00
mix.exs chore: mix clean removes rustler artifacts. 2024-05-17 15:02:59 +12:00
mix.lock chore: Set up tests, linting and CI. 2024-05-17 14:31:49 +12:00
README.md chore: I can open a window. wtf! 2024-05-15 10:16:58 +12:00

Scenic.Driver.Renderling

TODO: Add description

Installation

If available in Hex, the package can be installed by adding scenic_driver_renderling to your list of dependencies in mix.exs:

def deps do
  [
    {:scenic_driver_renderling, "~> 0.1.0"}
  ]
end

Documentation can be generated with ExDoc and published on HexDocs. Once published, the docs can be found at https://hexdocs.pm/scenic_driver_renderling.