PNG generation support for Vivid.
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chore(deps): update dependency ex_check to ~> 0.16.0
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config chore: Update forgejo hostname. 2024-02-05 15:16:32 +13:00
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.check.exs chore: Modernise CI/CD and migrate. (#13) 2023-07-27 20:08:44 +12:00
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.formatter.exs Update Elixir version and deps. 2018-09-04 02:52:12 +00:00
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mix.exs chore(deps): update dependency ex_check to ~> 0.16.0 2024-03-01 23:28:42 +13:00
mix.lock chore(deps): update dependency ex_check to ~> 0.16.0 2024-03-01 23:28:42 +13:00
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Vivid.PNG

Build Status

Vivid.PNG adds PNG generating support to Vivid, a 2D rendering library implemented 100% in Elixir with no dependencies.

Accessing on GitHub

This repository is mirrored to GitHub from it's home on harton.dev. Feel free to raise issues, etc, on GitHub.

Installation

Available in Hex, the package can be installed by adding vivid_png to your list of dependencies in mix.exs:

def deps do
  [{:vivid_png, "~> 0.2.0"}]
end

License

Source code is licensed under the terms of the MIT license, the text of which is included in the LICENSE file in this distribution.

Documentation

Documentations can be found at https://hexdocs.pm/vivid_png.

Status

use Vivid
alias Vivid.PNG

frame  = Frame.init(300,200)
text   = Font.line("seems to work")
         |> Transform.fill(frame)
         |> Transform.center(frame)
         |> Transform.apply
circle = Circle.init(Point.init(100, 100), 50)
box    = Box.init(Point.init(250,150), Point.init(275, 175))

frame
|> Frame.push(text,   RGBA.black)
|> Frame.push(circle, RGBA.init(1,0,0,0.5))
|> Frame.push(box,    RGBA.init(0,0,1, 0.75))
|> PNG.to_png("example.png")

example.png